-Mapping and movement with insects- studying and illustrating how bugs navigate and create
-Designing play structures with natural materials
Bio: I am an artist/designer/educator living in Providence, Rhode Island USA. I use she/her pronouns. I graduated from Rhode Island School of Design (RISD) with degrees in Furniture Design + Nature-Culture Sustainability and Art + Design Education. Right now I teach product design and scientific illustration classes, and in my studio practice I 3-D print things in clay and tend to my frog terrariums. One of my tangential projects is a booklet called Blueprints by Worms, which showcases how mealworms can digest Styrofoam. I’m super excited about the intersections of Art/Design/Biology/Learning/Community Engagement and excited to meet more interdisciplinary nature nerds at Dinacon!
Project: I’d like to explore the lagoon of Batticaloa and record the sounds of the singing fish with a hydrophone, then create an installation in a public area so everyone can listen to them. I read that local fishermen put the ends of their oars in their ears to amplify the sounds of the fish, so I’d like to incorporate oars into the installation to pay homage to this practice. I’m also very open to emergent opportunities and collaborations.
Bio: I’m a sound artist and technologist who is fascinated by human and non-human worlds, and the overlaps between them. I came to Dinacon 2019 and felt that I’d finally found my people- such a uniquely fun, talented and creative assortment of weirdos to this day unmatched. So excited it’s happening again!
Bio: Hannen Wolfe (they/them) is a media artist and computer scientist. Their research is at the intersection of art and computation, building interactive art installations that make digital interactions physical, uplift underrepresented voices, and question how we use technology.
Brendy (he/him) is a first year graduate student of Collaborative Design at the Pacific Northwest College of Art in Portland, Oregon. He plays drums, keyboard, and guitar, and plays/writes for local Portland band, 2nd Base. He also writes and records solo as FeatherCrest. A lifelong visual artist, he is now taking on digital art, through posters, data visualizations, and iconography/logos. Leading into thesis year, he is planning to use his affinity to sound, humans and nature to delve into the realm of noise pollution– specifically around how Portland residents in the BIPOC, lower income and houseless communities are disproportionately effected by sound pollution through systematic shortcomings in local legal codes.
He’s also a distance runner addicted to hot sauce.
By day, I am the managing director of the Media Archaeology Lab at CU Boulder. The rest of the time I am an artist and researcher, interested in collaborative engagement, performative chaos, archival impermanence and DIY defamiliarization. I am pro complication, imperfection and visibility. In pursuing these things, my media ranges from hardware hacking to hand-crafted zines. I completed my PhD in the Intermedia Arts Writing and Performance program at CU in 2020 with a dissertation titled Voluntary Deconvenience and my MFA in Experimental Documentary Arts at Duke in 2015 with a thesis titled thoroughly known. The former is a series of tech-education workshops geared towards exploration of “convenience” as it relates to technology and its role in the social, economic, political and environmental framework of the present world. The latter is a personal exploration of psychiatric diagnosis, specifically autism, and of the language used in diagnostic texts.