Leonie Bramberger

July 15th – July 29th

I’m a stage designer and performer and currently also a student in a masters program called “Play && Object” at the University of Performing Arts Ernst Busch in Berlin. There I came in contact with physical computing, developing my own sensors with odd materials, games and code. I learned about Dinacon from last years class, and thought it would be a great extension of my studies and an opportunity to keep spending time with all those fun and beautiful fields I just discovered.

As a project I would like to build up on a portable setup (including an ESP32 and a set of wool-sensors), which I’m working on right now, and combine it with whatever materials inspire me in Batticaloa, and adjust it to the scenery. Also I really want to focus and have fun with documenting my process and the projects I get to observe.

www.leonie-bramberger.at

Jasmine Gutbrod

Dates: July 7 – July 21 2022

Potential/probable projects:

-Mapping and movement with insects- studying and illustrating how bugs navigate and create

-Designing play structures with natural materials

Bio: I am an artist/designer/educator living in Providence, Rhode Island USA. I use she/her pronouns. I graduated from Rhode Island School of Design (RISD) with degrees in Furniture Design + Nature-Culture Sustainability and Art + Design Education. Right now I teach product design and scientific illustration classes, and in my studio practice I 3-D print things in clay and tend to my frog terrariums. One of my tangential projects is a booklet called Blueprints by Worms, which showcases how mealworms can digest Styrofoam. I’m super excited about the intersections of Art/Design/Biology/Learning/Community Engagement and excited to meet more interdisciplinary nature nerds at Dinacon!

website: https://jasminegutbrod.com/

Insta: @jasminegutbrod

me & my frog

Ashlin Aronin

Ashlin Aronin

he/they

Dates: 7/15-7/28

Project: I’d like to explore the lagoon of Batticaloa and record the sounds of the singing fish with a hydrophone, then create an installation in a public area so everyone can listen to them. I read that local fishermen put the ends of their oars in their ears to amplify the sounds of the fish, so I’d like to incorporate oars into the installation to pay homage to this practice. I’m also very open to emergent opportunities and collaborations.

Bio: I’m a sound artist and technologist who is fascinated by human and non-human worlds, and the overlaps between them. I came to Dinacon 2019 and felt that I’d finally found my people- such a uniquely fun, talented and creative assortment of weirdos to this day unmatched. So excited it’s happening again!

https://ashlin.me/

Brendy Hale

Project: The Sound of Batticaloa

Brendy (he/him) is a first year graduate student of Collaborative Design at the Pacific Northwest College of Art in Portland, Oregon. He plays drums, keyboard, and guitar, and plays/writes for local Portland band, 2nd Base. He also writes and records solo as FeatherCrest. A lifelong visual artist, he is now taking on digital art, through posters, data visualizations, and iconography/logos. Leading into thesis year, he is planning to use his affinity to sound, humans and nature to delve into the realm of noise pollution– specifically around how Portland residents in the BIPOC, lower income and houseless communities are disproportionately effected by sound pollution through systematic shortcomings in local legal codes.

He’s also a distance runner addicted to hot sauce.

brendesign.net

@FeatherCrestMusic

@2ndBaseBand

libi rose striegl

close face shot, libi looks into the camera with a crooked smile. she is white with blue-green eyes and wearing a red hoodie, her brown hair sweeps across her face to the left.

Project (at the moment): Sculptural Solar Radio

Bio

By day, I am the managing director of the Media Archaeology Lab at CU Boulder. The rest of the time I am an artist and researcher, interested in collaborative engagement, performative chaos, archival impermanence and DIY defamiliarization. I am pro complication, imperfection and visibility. In pursuing these things, my media ranges from hardware hacking to hand-crafted zines. I completed my PhD in the Intermedia Arts Writing and Performance program at CU in 2020 with a dissertation titled Voluntary Deconvenience and my MFA in Experimental Documentary Arts at Duke in 2015 with a thesis titled thoroughly known. The former is a series of tech-education workshops geared towards exploration of “convenience” as it relates to technology and its role in the social, economic, political and environmental framework of the present world. The latter is a personal exploration of psychiatric diagnosis, specifically autism, and of the language used in diagnostic texts.

I also make stickers.

Cris Silva

Workshop : Making biomaterials with fungi

Cris Silva   (he/his) is a Sri Lankan biologist focused on sustainability and building platforms for innovators to innovate in Sri Lanka. Currently he is focusing on making biomaterials with mycelium. He worked in several academic projects on Sc-rna analysis, plant molecular diagnostics and drug discovery with machine learning. He is the guardian of the Bio Lab at DreamSpace Academy  and Founder of Benzyme Ventures. He likes traveling and mountains.

Linkedin – https://www.linkedin.com/in/cris-silva1996/ Instagram – https://www.instagram.com/the_cris_silva/

Brian Huang

Workshop:

Microcontrollers for All – learn how to use Arduino, micro:bit, ESP32, ESP8266, and the Raspberry Pi Pico to build, automate, and control things in your world. We will offer a series of workshops that explore each of these different platforms and learn how to prototype using cardboard and other found materials. We can tailor content towards the interests of the attendees.

Bio

Hello! I am a high school physics & engineering teacher from Chicago. I worked as the education engineer for SparkFun Electronics, and I’m the co-founder of HackSchool, a non-profit focused on empowering youth to tinker, hack, and take control of their own communities by leveraging the power of digital fabrication and open-source electronics.

Pom Prasopsuk

Project: Pom will be working on eco art, a combination of art and environment as concept

Bio: Pom is an eco artist from Thailand who make various kind of works such as sculptures, painting and product design focus mainly in environmental friendly

Here is the Link website to some of her past works
http://remains-of-the-day.com/

Alex Hornstein

While at Dinacon, I’ll be building and testing my new camera-trapping board game, Wild Lives. This game is all about using camera traps to explore the natural world around you and sharing stories about what you find. It’s a combination physical and virtual game, and I’d like to play a couple rounds with the other attendees, get feedback to improve the design and flow of the game.

Alex Hornstein lives at the corner of invention, nature and adventure. A lifelong learner, teacher, hiker and tinkerer, Alex is in a perpetual electron orbit around the planet, oscillating between his lab, classrooms and remote corners of the world. For the past five years, Alex has been building machines to help us tell stories about the natural world, and spends a lot of time thinking about how we can be active participants in our own local environments, rather than passive observers of somebody else’s. When he’s not in the lab or behind a lens, you can find him on the tops of mountains or the bottom of the ocean, but always with his wife and daughter.